tips for digital distribution

  • Choose a project that you can complete – create something that you can do quickly
  • Don’t get caught up in engine building or grand designs
  • You don’t always need to innovate
  • Work hard, but find an idea that’s fun to work hard on
  • Don’t expect your game to be a hit, and move on if it doesn’t fly
  • It’s easier to keep the momentum on an existing success than to create a new one
  • There is no magic formula to making a successful game – pay attention to your app and think about ways to incrementally improve your game and approach
  • You need to be noticed
  • Work the community – it’s your community, you work it
  • Implementing user requests go a long way – listen and respond


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