better graphics do not equal innovation

#7. Thou shalt let us play your game with real-life friends

#6. Thou shalt not pad the length of your games
  • -Putting huge stretches of land between objectives
  • -Adding pointless, mandatory fetch quests
#5. Thou shalt not force repetition on the player
  • -Having to replay levels due to limited save points
  • -Force us to watch cutscenes repeatedly
  • -Instant failure quicktime events
#4. Thou shalt make killing fun
  • -Starting us with a bullshit weapon
  • -Filling the game with tiny rodent enemies
  • -Bullets that have no visible effect
  • -Filling the game with hordes of cookie-cutter bad guys.
#3. Thou shalt admit when enough is enough
  • -Escort missions.
  • -CPU-controlled squad teammates
  • -First-person jumping puzzles
  • -World War II games
  • -The grizzled space marine
#2. Thou shalt make sure your game actually works
  • -Porting games after about five minutes of beta testing
  • -Releasing games the console can’t really run
  • -Load times
#1. Better graphics do not equal innovation and/or creativity.


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