too subtle for games?

Games are interactive, and demand more attention & mental capacity then more passive non interactive media. Perhaps we need to be reasonably unsubtle with the communication in games, as players engaged in the game will miss the subtleties.

This advice for acting in RPGs might seem too obvious, for most players these clues are clear;

“Gesture. If acting as a lawyer, point with your pen. A politician might point with her glasses; a police officer might tap his notebook; an annoyed or frustrated man will rub his eyes.

Nervous people play with their hands. Liars look away. Angry people lean forward across the desk at the DMV, throw their registration papers down, and yell, “I paid my taxes!””

Danny East, via


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: