rpg design principles

  • Stafford Principle:  maintain a sense of wonder
  • Perrin Principle:  be consistent
  • Petersen Principle:  make it fun. Be high energy!
  • Staats Principle:  reward the players as well as the characters
  • Sandy’s Axiom:  involve at least three senses in every scene

http://www.geocities.com/dr_games/staats2.htm

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