pleasurable design


“…the Palm has “intuitive” interaction design, which makes using it pleasurable.
I believe that this hits us at a deep, animal level. Just as we get pleasure from the form and tactility of good industrial design, we get pleasure from good interaction design, both as we learn it and as we work with it. Learning things that make sense, working with tools that work right; these things make us East African Plains Apes happy right down to our DNA. So instead of saying “intuitive” or “easy-to-use,” at Cooper we often talk about designing interactive products that deliver power and pleasure to the people who use them.” – Jonathan Korman


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