design language : decisions

Decision types

  • Hollow decision: no real consequences
  • Obvious decision: no real decision
  • Uninformed decision: an arbitrary choice
  • Informed decision: where the player has ample information
  • Dramatic decision: taps into a player’s emotional state
  • Weighted decision: a balanced decision with consequences on both sides
  • Immediate decision: has an immediate impact
  • Long-term decision: whose impact will be felt down the road

(http://www.gamasutra.com/features/20040310/fullerton_01.shtml)

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