Archive for May, 2007

do details make quality?

quotes.pngDo Fuss. Do Sweat The Details. The devil may be in the details, but a Divinely Good product requires attention to detail.

(http://pages.citebite.com/v1q7w8i6t1qks)

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we are still human

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design language : deep simplicity

Users want complex features, yet need simplicity and ‘hidden’ or accesible power.

Simple features that combine to provide deeper, richer game-play.

Elegant design offers deep simplicity.

 

50% of returned products have nothing wrong with them, except being too complex

http://pages.citebite.com/x1s7h4s8o9qip

Our ability to predict appropriate complexity for our skills is poor

http://pages.citebite.com/m1g7h4k9y1ija

Give people what they want or need and not what they say they want

http://pages.citebite.com/m1g7h4k9y1ija

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an inch is the same as a mile

putt.png

A 1″ putt costs you 1 stroke, the same cost as a full swing 300 yard drive.

A single character change at the end of a project can cost you a day of time, the same as 100 parallel changes done in a day, earlier in a project.

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