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<channel>
	<title>snippets of cloud</title>
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	<link>http://genecloud.wordpress.com</link>
	<description>game design, project management &#38; life</description>
	<lastBuildDate>Mon, 09 Nov 2009 13:34:32 +0000</lastBuildDate>
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		<title>snippets of cloud</title>
		<link>http://genecloud.wordpress.com</link>
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			<item>
		<title>money doesn&#8217;t motivate</title>
		<link>http://genecloud.wordpress.com/2009/11/09/money-doesnt-motivate/</link>
		<comments>http://genecloud.wordpress.com/2009/11/09/money-doesnt-motivate/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 13:34:32 +0000</pubDate>
		<dc:creator>genecloud</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[project management]]></category>
		<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://genecloud.wordpress.com/2009/11/09/money-doesnt-motivate/</guid>
		<description><![CDATA[An excellent TED presentation by Dan Pink on how money doesn’t work…
http://www.ted.com/talks/dan_pink_on_motivation.html
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=genecloud.wordpress.com&blog=219671&post=599&subd=genecloud&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>An excellent TED presentation by Dan Pink on how money doesn’t work…</p>
<p><a href="http://www.ted.com/talks/dan_pink_on_motivation.html">http://www.ted.com/talks/dan_pink_on_motivation.html</a></p>
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		<slash:comments>2</slash:comments>
	
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			<media:title type="html">'gene</media:title>
		</media:content>
	</item>
		<item>
		<title>are people concepts?</title>
		<link>http://genecloud.wordpress.com/2009/11/09/are-people-concepts/</link>
		<comments>http://genecloud.wordpress.com/2009/11/09/are-people-concepts/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 13:32:22 +0000</pubDate>
		<dc:creator>genecloud</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://genecloud.wordpress.com/2009/11/09/are-people-concepts/</guid>
		<description><![CDATA[Are we evolving to absorb the language of marketing in to our ideas about ourselves. Are social networking, and transparent life streams making us more careful about crafting personas and living our unique brand concept?
“…They’re not presenters, yet they’ll hand over serious money to be shown how to “present” better: how to style their clothes, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=genecloud.wordpress.com&blog=219671&post=598&subd=genecloud&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Are we evolving to absorb the language of marketing in to our ideas about ourselves. Are social networking, and transparent life streams making us more careful about crafting personas and living our unique brand concept?</p>
<blockquote><p>“…They’re not presenters, yet they’ll hand over serious money to be shown how to “present” better: how to style their clothes, how to style their websites, even, in some cases, how to style their minds. It’s partly the global recession, which makes having a clearly defined public persona more vital in getting, or keeping, a job. <strong>Or it may be that the ideas and language of marketing are now so inescapable that people don’t think of themselves as just people any more. They’re concepts.”</strong></p>
</blockquote>
<p><a title="http://www.moreintelligentlife.com/content/peter-york/big-sell" href="http://www.moreintelligentlife.com/content/peter-york/big-sell">http://www.moreintelligentlife.com/content/peter-york/big-sell</a></p>
<p>For most ordinary people, they follow the trend and do what everyone else is doing. A few set the trends and lead the way.</p>
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			<media:title type="html">'gene</media:title>
		</media:content>
	</item>
		<item>
		<title>start with a picture</title>
		<link>http://genecloud.wordpress.com/2009/10/24/start-with-a-picture/</link>
		<comments>http://genecloud.wordpress.com/2009/10/24/start-with-a-picture/#comments</comments>
		<pubDate>Sat, 24 Oct 2009 10:43:06 +0000</pubDate>
		<dc:creator>genecloud</dc:creator>
				<category><![CDATA[game design]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[acting]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://genecloud.wordpress.com/2009/10/24/start-with-a-picture/</guid>
		<description><![CDATA[Use Google images, find a picture which suits or hints at the characters face.
Then to form a character brief, a back story or to help bring someone to life, ask yourself questions like this;

What is your name? 
How old are you? 
Where are you now? 
What was life like when you were 5 
And when [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=genecloud.wordpress.com&blog=219671&post=597&subd=genecloud&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Use Google images, find a picture which suits or hints at the characters face.</p>
<p>Then to form a character brief, a back story or to help bring someone to life, ask yourself questions like this;</p>
<ul>
<li>What is your name? </li>
<li>How old are you? </li>
<li>Where are you now? </li>
<li>What was life like when you were 5 </li>
<li>And when you were 10 and 15, 20 …</li>
<li>Are you married? in a relationship? </li>
<li>Do you have children? </li>
<li>What are their names? </li>
<li>What makes you happy? </li>
<li>What makes you sad, angry? </li>
<li>What are you passionate about? </li>
<li>Who influenced you most? </li>
<li>What stories define your life? </li>
<li>What stories do you tell? </li>
<li>What secrets do you keep? </li>
<li>Do you have an incomplete story? </li>
<li>Who are your friends </li>
<li>Where did you grow up? </li>
<li>Where do you live now? </li>
<li>Are you rich, poor, healthy, ill? </li>
<li>What do you do? </li>
<li>Do you have a job </li>
<li>Have you had other jobs? </li>
<li>Have you travelled? where? </li>
<li>How do you stand, walk, gesture etc </li>
<li>How do you speak, what accent do you have?</li>
<li>What mannerisms do you have?</li>
</ul>
<p>Ask the questions slowly, with time to ponder, collate and compile a picture of the person in your mind. You don’t need to literally answer every question, and in 5 or 10 minutes you can create a rich and deep background, allowing you to play the character with great depth and personality.</p>
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			<media:title type="html">'gene</media:title>
		</media:content>
	</item>
		<item>
		<title>liquid modernity</title>
		<link>http://genecloud.wordpress.com/2009/10/18/liquid-modernity/</link>
		<comments>http://genecloud.wordpress.com/2009/10/18/liquid-modernity/#comments</comments>
		<pubDate>Sun, 18 Oct 2009 20:23:07 +0000</pubDate>
		<dc:creator>genecloud</dc:creator>
				<category><![CDATA[life]]></category>
		<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://genecloud.wordpress.com/2009/10/18/liquid-modernity/</guid>
		<description><![CDATA[ 
&#34;Liquid Modernity&#34; is Bauman&#8217;s term for the present condition of the world as contrasted with the &#34;solid&#34; modernity that preceded it. 
Individuals have to splice together an unending series of short-term projects and episodes that don&#8217;t add up to the kind of sequence to which concepts like &#34;career&#34; and &#34;progress&#34; could be meaningfully applied. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=genecloud.wordpress.com&blog=219671&post=595&subd=genecloud&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://genecloud.files.wordpress.com/2009/10/slices.png"><img title="slices" style="display:inline;border-width:0;" height="118" alt="slices" src="http://genecloud.files.wordpress.com/2009/10/slices_thumb.png?w=244&#038;h=118" width="244" border="0" /></a> </p>
<blockquote><p>&quot;Liquid Modernity&quot; is Bauman&#8217;s term for the present condition of the world as contrasted with the &quot;solid&quot; modernity that preceded it. </p>
<p>Individuals have to <strong>splice together an unending series of short-term projects and episodes </strong>that don&#8217;t add up to the kind of sequence to which concepts like &quot;career&quot; and &quot;progress&quot; could be meaningfully applied. Such fragmented lives require individuals to be flexible and adaptable — to be constantly ready and willing to change tactics at short notice, to abandon commitments and loyalties without regret and to pursue opportunities according to their current availability.</p>
</blockquote>
<p><a href="http://en.wikipedia.org/wiki/Zygmunt_Bauman">http://en.wikipedia.org/wiki/Zygmunt_Bauman</a></p>
<p><a href="http://trendwatching.com/briefing/">http://trendwatching.com/briefing/</a></p>
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			<media:title type="html">'gene</media:title>
		</media:content>

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			<media:title type="html">slices</media:title>
		</media:content>
	</item>
		<item>
		<title>creating feelings is a design task</title>
		<link>http://genecloud.wordpress.com/2009/10/15/creating-feelings-is-a-design-task/</link>
		<comments>http://genecloud.wordpress.com/2009/10/15/creating-feelings-is-a-design-task/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 19:16:11 +0000</pubDate>
		<dc:creator>genecloud</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://genecloud.wordpress.com/2009/10/15/creating-feelings-is-a-design-task/</guid>
		<description><![CDATA[BMW TV ad, my emphasis.
We are a car company.
But we don’t just make cars.
We make time machines, build Snowploughs, and create works of art.
We inspire fans, and fan clubs.
We are efficient and dynamic.
We even shape the future.
We realized a long time ago that what you make people feel is just as important &#8230; as what [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=genecloud.wordpress.com&blog=219671&post=592&subd=genecloud&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>BMW TV ad, my emphasis.</p>
<blockquote><p>We are a car company.</p>
<p>But we don’t just make cars.</p>
<p>We make time machines, build Snowploughs, and create works of art.</p>
<p>We inspire fans, and fan clubs.</p>
<p>We are efficient and dynamic.</p>
<p>We even shape the future.</p>
<p><strong>We realized a long time ago that what you make people feel is just as important &#8230; as what you make.</strong></p>
<p>And at BMW we make Joy.</p>
</blockquote>
<p><a title="http://www.bmw.tv/core-services/view-video.mp4?id=1056&amp;type=itunes&amp;formatType=ipod" href="http://www.bmw.tv/core-services/view-video.mp4?id=1056&amp;type=itunes&amp;formatType=ipod">http://www.bmw.tv/core-services/view-video.mp4?id=1056&amp;type=itunes&amp;formatType=ipod</a></p>
<p>BMWs may create joy in their owner, they have a darker side and can also create superiority and arrogance on the road.</p>
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			<media:title type="html">'gene</media:title>
		</media:content>
	</item>
		<item>
		<title>Seth Godin on publishing</title>
		<link>http://genecloud.wordpress.com/2009/10/03/seth-godin-on-publishing/</link>
		<comments>http://genecloud.wordpress.com/2009/10/03/seth-godin-on-publishing/#comments</comments>
		<pubDate>Sat, 03 Oct 2009 13:46:12 +0000</pubDate>
		<dc:creator>genecloud</dc:creator>
				<category><![CDATA[publishing]]></category>
		<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://genecloud.wordpress.com/2009/10/03/seth-godin-on-publishing/</guid>
		<description><![CDATA[
It’s a souvenir business – sell stuff as a reminder of a great experience
Only asset you can build on the internet is permission       - Start the conversation, and get permission to keep it going
Find words for the readers not find readers for your words
Drip ideas in to blog… to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=genecloud.wordpress.com&blog=219671&post=591&subd=genecloud&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><ul>
<li>It’s a <b>souvenir</b> business – sell stuff as a reminder of a great experience</li>
<li>Only asset you can build on the internet is <b>permission       <br /></b>- Start the conversation, and get permission to keep it going</li>
<li><b>Find words for the readers</b> not find readers for your words</li>
<li>Drip ideas in to blog… to spread ideas and <b>start conversations       <br />- </b>Who is having the conversation?       <br />- Author to customer rather than publisher?      <br />- Niche/special interest publishers have a reason to have a conversation.      <br />- … start to sell souvenirs quickly once idea is out there</li>
<li>Do it to <b>create experiences</b>/share ideas (not to sell books/stuff)</li>
</ul>
<p><a href="http://toccon.blip.tv/file/970223?filename=Toolsofchange-SethGodin10BestsellersUsingNewMediaNewMarketingAndNew237.mp4">http://toccon.blip.tv/file/970223?filename=Toolsofchange-SethGodin10BestsellersUsingNewMediaNewMarketingAndNew237.mp4</a></p>
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			<media:title type="html">'gene</media:title>
		</media:content>
	</item>
		<item>
		<title>me, me, me&#8230; you say</title>
		<link>http://genecloud.wordpress.com/2009/10/03/me-me-me-you-say/</link>
		<comments>http://genecloud.wordpress.com/2009/10/03/me-me-me-you-say/#comments</comments>
		<pubDate>Sat, 03 Oct 2009 09:40:56 +0000</pubDate>
		<dc:creator>genecloud</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://genecloud.wordpress.com/2009/10/03/me-me-me-you-say/</guid>
		<description><![CDATA[Acquired Situational Narcissism
“We are all born selfish, but by the age of 4 most of us have come to terms with the fact that we are not the centre of the universe and that other people (siblings, for example) exist.
Where normal narcissists think that they are legends in their own times, acquired situational narcissists are [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=genecloud.wordpress.com&blog=219671&post=589&subd=genecloud&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Acquired Situational Narcissism</p>
<blockquote><p>“We are all born selfish, but by the age of 4 most of us have come to terms with the fact that we are not the centre of the universe and that other people (siblings, for example) exist.</p>
<p>Where normal narcissists think that they are legends in their own times, acquired situational narcissists are told they are by their publicists, groupies, bodyguards, company minions and partners. Many celebrities suffer from some degree of ASN.”</p>
</blockquote>
<p><a title="http://www.timesonline.co.uk/tol/life_and_style/article575000.ece" href="http://www.timesonline.co.uk/tol/life_and_style/article575000.ece">http://www.timesonline.co.uk/tol/life_and_style/article575000.ece</a></p>
<p>More on narcissism generally</p>
<p><a title="http://en.wikipedia.org/wiki/Narcissism" href="http://en.wikipedia.org/wiki/Narcissism">http://en.wikipedia.org/wiki/Narcissism</a></p>
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			<media:title type="html">'gene</media:title>
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	</item>
		<item>
		<title>150 friends?</title>
		<link>http://genecloud.wordpress.com/2009/10/01/150-friends/</link>
		<comments>http://genecloud.wordpress.com/2009/10/01/150-friends/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 12:41:59 +0000</pubDate>
		<dc:creator>genecloud</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://genecloud.wordpress.com/2009/10/01/150-friends/</guid>
		<description><![CDATA[“The average person on Facebook has 150 friends ”

Socialnomics by Erik Qualman
How many could the average person list if you had to write them down from memory?
http://genecloud.wordpress.com/2007/01/09/design-language-rules-of-5-50/
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=genecloud.wordpress.com&blog=219671&post=588&subd=genecloud&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><blockquote><p>“The average person on Facebook has 150 friends ”</p>
</blockquote>
<p>Socialnomics by Erik Qualman</p>
<p>How many could the average person list if you had to write them down from memory?</p>
<p><a title="http://genecloud.wordpress.com/2007/01/09/design-language-rules-of-5-50/" href="http://genecloud.wordpress.com/2007/01/09/design-language-rules-of-5-50/">http://genecloud.wordpress.com/2007/01/09/design-language-rules-of-5-50/</a></p>
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			<media:title type="html">'gene</media:title>
		</media:content>
	</item>
		<item>
		<title>designing for the experience or for the business?</title>
		<link>http://genecloud.wordpress.com/2009/10/01/designing-for-the-experience-or-for-the-business/</link>
		<comments>http://genecloud.wordpress.com/2009/10/01/designing-for-the-experience-or-for-the-business/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 12:34:52 +0000</pubDate>
		<dc:creator>genecloud</dc:creator>
				<category><![CDATA[game design]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://genecloud.wordpress.com/2009/10/01/designing-for-the-experience-or-for-the-business/</guid>
		<description><![CDATA[The challenge of creating a great experience within the frame work of the business model, may be getting harder.
“In a fixed-cost world, the designer can focus on just one thing: making the player’s experience as engaging and interesting and fun as possible.
For a F2P game, however, designers have to balance making free content fun enough [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=genecloud.wordpress.com&blog=219671&post=587&subd=genecloud&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>The challenge of creating a great experience within the frame work of the business model, may be getting harder.</p>
<blockquote><p>“In a <strong>fixed-cost world</strong>, the designer can focus on just one thing: making the player’s experience as engaging and interesting and fun as possible.</p>
<p>For a <strong>F2P game</strong>, however, designers have to balance making free content fun enough to engage first-time players but not so much fun that they would not yearn for something more, something that could be turned into a transaction sometime in the future.       <br />Every design decision must be made with a mind towards how it affects the balance between free and paid content. Thus, the true cost of piracy is that the line between game business and game design has become very blurry.”</p>
</blockquote>
<p>Soren Johnson</p>
<p><a title="http://www.gamasutra.com/php-bin/news_index.php?story=22514" href="http://www.gamasutra.com/php-bin/news_index.php?story=22514">http://www.gamasutra.com/php-bin/news_index.php?story=22514</a></p>
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			<media:title type="html">'gene</media:title>
		</media:content>
	</item>
		<item>
		<title>fuzzy game score</title>
		<link>http://genecloud.wordpress.com/2009/09/30/fuzzy-game-score/</link>
		<comments>http://genecloud.wordpress.com/2009/09/30/fuzzy-game-score/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 17:57:25 +0000</pubDate>
		<dc:creator>genecloud</dc:creator>
				<category><![CDATA[publishing]]></category>
		<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://genecloud.wordpress.com/2009/09/30/fuzzy-game-score/</guid>
		<description><![CDATA[A mix of very precise scoring with fuzzy subjective guidance.



10
Masterful


9.5 to 9.9
Incredible


9.0 to 9.4
Outstanding


8.5 to 8.9
Great


8.0 to 8.4
Impressive


7.5 to 7.9
Good


7.0 to 7.4
Decent


6.0 to 6.9
Passable


5.1 to 5.9
Mediocre


5
Meh


4.0 to 4.9
Poor


3.0 to 3.9
Bad


2.0 to 2.9
Terrible


1.0 to 1.9
Abysmal


0.1 to 0.9
Worthless


0
WTF?



http://uk.games.ign.com/ratings.html
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=genecloud.wordpress.com&blog=219671&post=586&subd=genecloud&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>A mix of very precise scoring with fuzzy subjective guidance.</p>
<table cellspacing="0" cellpadding="0" border="0">
<tbody>
<tr>
<td width="97">10</td>
<td width="45">Masterful</td>
</tr>
<tr>
<td width="97">9.5 to 9.9</td>
<td width="45">Incredible</td>
</tr>
<tr>
<td width="97">9.0 to 9.4</td>
<td width="45">Outstanding</td>
</tr>
<tr>
<td width="97">8.5 to 8.9</td>
<td width="45">Great</td>
</tr>
<tr>
<td width="97">8.0 to 8.4</td>
<td width="45">Impressive</td>
</tr>
<tr>
<td width="97">7.5 to 7.9</td>
<td width="45">Good</td>
</tr>
<tr>
<td width="97">7.0 to 7.4</td>
<td width="45">Decent</td>
</tr>
<tr>
<td width="97">6.0 to 6.9</td>
<td width="45">Passable</td>
</tr>
<tr>
<td width="97">5.1 to 5.9</td>
<td width="45">Mediocre</td>
</tr>
<tr>
<td width="97">5</td>
<td width="45">Meh</td>
</tr>
<tr>
<td width="97">4.0 to 4.9</td>
<td width="45">Poor</td>
</tr>
<tr>
<td width="97">3.0 to 3.9</td>
<td width="45">Bad</td>
</tr>
<tr>
<td width="97">2.0 to 2.9</td>
<td width="45">Terrible</td>
</tr>
<tr>
<td width="97">1.0 to 1.9</td>
<td width="45">Abysmal</td>
</tr>
<tr>
<td width="97">0.1 to 0.9</td>
<td width="45">Worthless</td>
</tr>
<tr>
<td width="97">0</td>
<td width="45">WTF?</td>
</tr>
</tbody>
</table>
<p><a href="http://uk.games.ign.com/ratings.html">http://uk.games.ign.com/ratings.html</a></p>
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			<media:title type="html">'gene</media:title>
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